Games with Incomplete Information Played by “Bayesian” Players, I–III: Part I. The Basic Model

2004 Management Science 2,170 citations

Abstract

(This article originally appeared in Management Science, November 1967, Volume 14, Number 3, pp. 159–182, published by The Institute of Management Sciences.) The paper develops a new theory for the analysis of games with incomplete information where the players are uncertain about some important parameters of the game situation, such as the payoff functions, the strategies available to various players, the information other players have about the game, etc. However, each player has a subjective probability distribution over the alternative possibilities. In most of the paper it is assumed that these probability distributions entertained by the different players are mutually “consistent,” in the sense that they can be regarded as conditional probability distributions derived from a certain “basic probability distribution” over the parameters unknown to the various players. But later the theory is extended also to cases where the different players' subjective probability distributions fail to satisfy this consistency assumption. In cases where the consistency assumption holds, the original game can be replaced by a game where nature first conducts a lottery in accordance with the basic probability distribution, and the outcome of this lottery will decide which particular subgame will be played, i.e., what the actual values of the relevant parameters will be in the game. Yet, each player will receive only partial information about the outcome of the lottery, and about the values of these parameters. However, every player will know the “basic probability distribution” governing the lottery. Thus, technically, the resulting game will be a game with complete information. It is called the Bayes-equivalent of the original game. Part I of the paper describes the basic model and discusses various intuitive interpretations for the latter. Part II shows that the Nash equilibrium points of the Bayes-equivalent game yield “Bayesian equilibrium points” for the original game. Finally, Part III considers the main properties of the “basic probability distribution.”

Keywords

LotteryOutcome (game theory)Bayesian gameMathematical economicsExtensive-form gameComplete informationProbability distributionConsistency (knowledge bases)Stochastic gameConditional probabilityComputer scienceGame theoryRepeated gameMathematicsArtificial intelligenceStatistics

Affiliated Institutions

Related Publications

Does strategy research need game theory?

Game theory has not been applied much to business strategy. I review some criticism of the game-theoretic approach which inhibits its application, and mention some others. The c...

1991 Strategic Management Journal 194 citations

Publication Info

Year
2004
Type
article
Volume
50
Issue
12_supplement
Pages
1804-1817
Citations
2170
Access
Closed

External Links

Social Impact

Social media, news, blog, policy document mentions

Citation Metrics

2170
OpenAlex

Cite This

John C. Harsanyi (2004). Games with Incomplete Information Played by “Bayesian” Players, I–III: Part I. The Basic Model. Management Science , 50 (12_supplement) , 1804-1817. https://doi.org/10.1287/mnsc.1040.0270

Identifiers

DOI
10.1287/mnsc.1040.0270